Does anyone know how to add padding to the UV auto-packing? It currently packs the UVs like sardines and I've been reading that this is bad for mip-mapping.
Scaling them all down using their own 'pivot' (if that's possible) will get you close, although interlocking shapes will be problematic. Anyway, I'd advise against using auto-packing, unless you're doing lightmaps.
Replies
AFAIK, the functionality isn't implemented in 2.5 as of yet