Hey Guys,
my Name is Johannes Böhm and Im an Environment Artist at Yager Development in Berlin, currently working on Spec Ops: The Line.
Ive been working on this Character Model for quite some time now and finally got around to finish him off.
All the Renders were done in UDk and the two Beauty Shots were retouched in Photoshop (Lensblur, Rimlight mostly).
I hope you like it and Feedback is, as always, very welcome
In case, you like the Model and want to see how I did it, im sharing all the source files (textures, shaders, Ztools) with you for free.
The Skin Shader in UDK has been made by my favourite Lead FX Artist here at Yager, Florian Zender
Source Files:
Textures:
http://www.megaupload.com/?d=L9DO272Z
UDK Files:
http://www.megaupload.com/?d=K3VZECGH
ZTools:
http://www.megaupload.com/?d=KJVYD0YD
Replies
Thanks for the files man!