Hi Everyone, I recently put up my website during the second day of GDC.
http://www.cordellfelix.com
Having a blast here in San Francisco!!
Please give some feedback on my site, There still needs to be a few fixes...but I would love to hear what you think of everything!
Replies
I'd suggest you to ditch the ENTER page and just jump directly to your portfolio page.Also,bigger thumbnails would help see better what works people click.
and if you want more input on the webpage i think the image viewer should have back and forward buttons.
also i think your cinder block prop needs a lot of work in both the texture and the edges
of it
Your portfolio is broken up into too many sections.
The props are mostly props from the environments, but employers will have to go back and forth between the two. Since the props page is first, it's a poor impression since they are individually part of a larger piece that is in the third section of your portfolio.
Once you reorganize, you may find you simply have too many images on your site. So many images, but it's tough to tell if they are worth it since they are all over the place.
Additionally, this image loader thing you have on here takes forever to load. Thus, the user simply becomes frustraighted after one silly prop, and never gives the whole scene a chance. Really, you should remove that shadowbox crap. It's just so slow. No one would ever look through all these images. I just drag your thumbs into a new tab and see them all instantly.
Your environments should be first. The resolution of your environments (especially the gold min one) seem crappy. It's pixelated.
You should really work on your spec maps on your guns too.
The domain doesn't seem to be expired for me..idk
Anyway, I'm on the fence on the enter page...I've been told by some professionals that I should have a enter page, they have one on their sites too.http://http://digitalenvi.com/
It's a good idea to put my environments above my other things too, I'll get on that soon.
You should have a fairly simple landing page with not too much scrolling and such, but it should be more like a thumbnail gallery than a huge single button.
These are some good examples
http://www.matroskinworks.com/
http://www.polygoo.com/vehicles.html
I don't know who that Envi bloke is, but his site could use an upgrade too.
The small thumbnail is really annoying to. Especially since you can't actually use it as a gallery clicking you way trough. That you actually needs to click once to get it down, and then click yet an other time for the next image to pop up is retarded, sry but it is.
For example these particular screenshots don't show the props very well, it's almost like seeing a very obvious tiled texture. http://www.cordellfelix.com/images/fullImages/junkyard6_full.jpg
http://www.cordellfelix.com/images/fullImages/junkyard5_full.jpg
While this one shows a few props from a unique view that tends to hide the repeating. http://www.cordellfelix.com/images/fullImages/junkyard4_full.jpg
I adjusted my website to fit most of the agreeable crits.
I still got a couple things to add but i'm pretty happy with the way it is now.
http://cordellfelix.com
How does it look now?
Also here is my port reel that I got done the week before i graduated on December 18th 2011:
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As for the demo reel, I'm not sure I understand it. Especially in the beginning, there are no major animations you're showing off. The camera just sits there anyway so you can show off the same thing with screenshots, keep it simple. Which you've done on your site, so that's good. But the reel in general, with sharp camera movement and all, it's not really needed IMO.
I like the Orc Battle Ax though. I bet you could bump up the spec on it a bit. Other than that, your assets in general are very nice. Good work on the high poly shipping container.