Hey Nervouspixels, easy to navigate website although it would be easier if I could press the left and right arrows to scroll through the gallery instead of clicking.
It would be interesting to state the polycount of the Atelia vehicle. maybe I've just missed it. The tracks seem to be quite expensive poly wise. So beside stating the tricount in your portfolio I have some personal interest in this information as I'm working on a tank as well.
@Slave_zero: The tread is a little detailed, I wasn't too concerned with polygon count. Depending on what type of tread you make there some tricks you can do to reduce it. you can message me offline if you want the lowdown.
Why do you have a flash thingy for a static images? Burn it. Burn it with fire. (or make very good use of it, but your site is so simple it needs no flash)
I also think your thumbnails are painfully small, as is the whole site in general.
The content area looks about 550 pixels high, which makes me thing you made it to fit on 800x600. But it's too wide, width makes me think it's aimed at 1024x768. Both of which are somewhat outdated. Going for backwards compatibility - great, awesome, kudos! Designing with those resolutions as the 'main' resolutions - no.
Here are some simple steps to make it better:
-relocate text to below the imageboxthingy, this will allow you to make your images 50% wider
-make the main content area scalable, between 750 and 1000 pixels or so (like this)
-Heighten the content area to about 700-750 pixels. 800x600 will have to scroll a wee, but that's their fault for using ancient stuff.
-make the thumbnails DIV's that are 25% of the containing box (with the images being backgrounds of those DIV's) to get nice, scaling thumbnails.
Imagine I'm an art director at Super Awesome Game Studio. I'm sitting on my couch watching tv, browsing the web on my ipad. A friend sends me an email "hey, check out this guy's portfolio". So I click the link, and cant view your page because it's in flash. So, I'm like "ah, I'll check it out later." Then I forget about it, and you don't get a job. :P
Ok, extreme example, but making your site as accessible as possible is key!
The best portfolio is a big page with clear contact info, and a bunch of images. My good friend Paul Pepera has a perfect example.
content is excellent the site is nice and clean and very easy ti navigate i think it would look better if you didnt have it hard against the top of the page.
I like your stuff, the flash can be a bug but its not that bad to me, the only thing I think you need is some more next gen stuff like the tank, but you have names like Metroid Prime and Narnia so that helps counter that a little bit. But overall its a good portfolio.
@XRevan23: I'm working on some new stuff... hopefully I'll make a nice non flash blog or something so all can see will be able to right-click> save as to their hearts content
Replies
Good stuff!
other than that great stuff......I particularly like your Atelia HQ Vehicle piece.
@everyone else: Thanks for taking a look! I'll see what I can do with the layout/navigation
Overall good work and nice site.
I also think your thumbnails are painfully small, as is the whole site in general.
The content area looks about 550 pixels high, which makes me thing you made it to fit on 800x600. But it's too wide, width makes me think it's aimed at 1024x768. Both of which are somewhat outdated. Going for backwards compatibility - great, awesome, kudos! Designing with those resolutions as the 'main' resolutions - no.
Here are some simple steps to make it better:
-relocate text to below the imageboxthingy, this will allow you to make your images 50% wider
-make the main content area scalable, between 750 and 1000 pixels or so (like this)
-Heighten the content area to about 700-750 pixels. 800x600 will have to scroll a wee, but that's their fault for using ancient stuff.
-make the thumbnails DIV's that are 25% of the containing box (with the images being backgrounds of those DIV's) to get nice, scaling thumbnails.
If this sounds complicated, send me a message.
Think of it this way.
Imagine I'm an art director at Super Awesome Game Studio. I'm sitting on my couch watching tv, browsing the web on my ipad. A friend sends me an email "hey, check out this guy's portfolio". So I click the link, and cant view your page because it's in flash. So, I'm like "ah, I'll check it out later." Then I forget about it, and you don't get a job. :P
Ok, extreme example, but making your site as accessible as possible is key!
The best portfolio is a big page with clear contact info, and a bunch of images. My good friend Paul Pepera has a perfect example.
http://peperaart.com
@Hayden, thegreyman1, justin, c0ldhands: Thanks for the kind words!