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Autodesk Maya vs 3dsMax

polycounter lvl 14
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NAIMA polycounter lvl 14
Ok now I amrealy confused I have been using 3dsmax for a while but since autodesk acquired Maya I am wondering what's the point of keeping developing two different tools that do the same stuff instead of merging them ?

Whats actually the main differences between the two? Shoul dI switch and start learning Maya ? Is it easier to do things with?

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