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Animation in Maya

I'm currently trying to animate in Maya after building a simple model. The model itself is 776 tris, I will lower this.

Right. I have a waist and a set of legs. I have placed connecting joints on each leg, at the hip, knee and ankle positions and I have no clue on where to go from there.

Halp D:

Thanks

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  • Warheart
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    Warheart polycounter lvl 17
    Search for "Building Skeletons" in the Maya help. There is a diagram of what a character skeleton should look like.

    It sounds like you have a lot to learn at the moment. Making a good rig that's easy to animate with is a lot more than building the skeleton. There are some rig generation scripts around that will help you set this up if you're more interested in animating than rigging. I'd suggest you have a look for the "Setup Machine", "zoo toolbox" and "rig-o-matic". These should at least let you see how a decent rig should work.
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