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WW2 Environment

hey guys, so this is my first time posting on polycount, so i decided that i would post up the project i'm working on at the moment. It's a WW2 set that's still in the progress. I was hoping to get some feedback! I'm having a bit of trouble with the textures on the roof, and floor, so some advice would be greatly appreciated :)!
Still working on the textures / normal mapping for majority of the scene, and i haven't had a chance to apply a spec pass, but here's what i have so far!
:D

Test_render.jpg

and here is another shot.
I used a blast mark to cover up unfinished areas. haha

view2.jpg

i'll post more shots later!

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