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WebGL

I haven't seen much of any discussion on WebGL. It's now available in Chrome 9, with Firefox and Safari gearing up to officially support it in their next point releases, so probably in a couple months.

Curious if anyone is excited or experimenting yet? It would be pretty awesome to show your actual model for a critique on the forum, embedded right on the page without needing any plugins. You could also make some badass portfolio sites with character turntables or environment walkthroughs.

From what I have seen so far, WebGL currently supports: normal maps, displacement maps, reflection, refraction and ambient occlusion. There is also animation, movement controls, and your standard point lights.

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These examples are from: https://github.com/mrdoob/three.js

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You can also play Quake 2 in your browser, here's the actual full game: http://playwebgl.com/games/quake-2-webgl/

It's hilarious to be able to stream a game of Quake 2 casually browsing the internet, I never would have imagined that back in 98. It takes a few minutes to download and the aiming is a little weird.

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