Hi, I decided use 3D paint to fix seams on a character which have 3 textures assigned~
What I want to do is how I can view all the textures together and fix the seam between different texture~
I tried the viewport canvas on 3dsMax 2011 but I seems like it can only load one texture at a time~
So, I wonder how can I do it, or is there any other method?
Thanks, really appreciated.
Replies
Just trying to say this sounds weird and inefficient to me...
[ame]http://www.youtube.com/watch?v=Ro_Ruhu-SGs[/ame]
I use maxon bodypaint 3D (included in cinema 4D now) personally. You can paint on multiple textures at the same time, and even on multiple layers. Great tool but lil expensive.
I agree with Xoliul though, try to put everything that have seams on the same textures, execpt when you have a set of multiple customisable heads and want them to join nicely the body, for instance.
Btw I don't know MudBox can paint on multi textures~ =P
you need to layout the uvs in uv tiles and you have to name your texture corresponding to that tiles...
colormap_u1_v1.tif
colormap_u2_v1.tif
colormap_u3_v1.tif
the "_u1_v1" are the coordinates in uv space...
to load the texture go to the paint layers...
klick on the > icon and do a import layer..
have in mind --> head_u1_v1, body_u2_v1 wont work!
sometimes its loading the texture but its not recommended.
the same texture name is important..!
with the up arrow key you are able to load and unload textures...