Starting a new project, using a few references. Had permission from a few concept artists to use it. Im also trying to figure out what this is exactly called so i can search in google for real life reference, anyone know? It would be a pressure room, underwater like in The Abyss.
Still Blocking things about, about to move to texturing main parts soon. 1 part i already know im gonna have issue with is how to do the water out the outside, and have light come in via dominant directional light so if anyone has any ideas on how that be awesome otherwise was just gonna mess with the shader
Ref
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It remembers-me the "Looking Glass Stations" from LOST tv series;
I hope it can be usefull, good luck!
Thanks, see i never would have guessed that
Thanks!, any ref can be useful since the concept im going off of inst too detail since its only from 1 angle anything else helps
Keep going, what you've got is looking good.
I think the scale of the stairs on the right may be too big, compared to the rail it is in front of.
other than that and what burtonyang said, looking good.
What material do you guys think the floor is and or would be? A metal or more of a ceramic. Im giving that a go now and about to make shader
Every input helps, thanks man. Im gonna try and nail the floor today and the walls or at least get a good idea of the material. Im just gonna make a 1024x1024 tiling texture for the floor and wall, and lay a detail normal over it for variation maybe some decals. I found a tutorial on how to make a tilable floor look more unique see if it works.
Any got another method of tackling the floor?