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Rendering Images for Portfolio

Hey guys, I was wondering how you guys render your artwork in 3d. I've been thinking about it for a while and I want a great way to present my artwork in my portfolio. I use 3ds max as one of my main 3d programs so, do you guys use Default Scanline or Mental Ray with a lighting setup? Or do you guys use 3Point Shader/Xoliul Shader with a lighting setup and screenshot your images? Or do you guys have some other awesome way to make your artwork look cool? A walkthrough of your setup would be greatly appreciated also :)

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