I downloaded a script called Tools-GrabViewport, can't remember who by. basically it's the default viewport grabber but let's to save the images at a resolution you wish.
Well I have enabled realtime shadows and AO in the viewport, but for some reason this screws the script up and makes it all pixelated, any way around this so I can still save images at a higher resolution?
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You might wanna try messing with the transparency quality (set it to none) and see if it still does that. Depends a bit on your graphicscard too.
Btw Laurens, your art work and scripts are just pure amazing, your an inspiration lol
And the normal viewport grabbed which max has works fine, I just can't seem to make it to "render" the image at a larger scale.
Name: NVIDIA GeForce GT 335M
Memory: 1GB
Approx. Total Memory: 2729 MB
Basically take 4 screenshots of the viewport and sew them together to get 1 big shot.