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An environment-[environment]-[WIP]

igi
polycounter lvl 12
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igi polycounter lvl 12
I am an environmental artist so i am making environments.For now i have two things to show you guys.I know its a very early stage but posting stuff here motivates me.
xcc40.jpg
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2lwvi1j.jpg

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  • Mathew O
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    Mathew O polycounter
    What kind of lighting set up are you using? It looks perfect
  • igi
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    igi polycounter lvl 12
    thanks,but i am using MODO and i tried to make it looks like 3dsmax render :P ..But render setup is pretty universal,nothing is app spesific..

    Scene and mats are simple, one directional light for the rim light and a yellowish omni for the overall lit for the other side.Material is %35 specular and some fresnel.

    Oh and also added faint purple for the environment material..AO is %65 multiply thanks anyway :)

    And you know background sells the stuff very well (mine is sucks but better then plain one imo)
  • Mathew O
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    Mathew O polycounter
    Oh I see, I was wondering how you got all the details to stand out so much ^^
  • igi
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    igi polycounter lvl 12
    yoy! i have something to show.

    I gonna model hi-polies first and then low-poly them all.This way is motivates me better,i recommend it!

    o9pd8y.jpg
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