Hey.
I'm currently working on a brick wall for my red riding hood scene but I'm having problems when unwrapping the low poly.
It's a simple box so isn't hard to unwrap but the checker pattern doesn't update in viewport when I scale the UV's up or down.. It just stays stretched. :poly127:
After unwrapping the model, if I collapse the stack then add an Unwrap UVW modifier and go to edit, the UV's have all gone back to default.
Somehow Max isn't storing the UV info when i collapse the stack.
Any help is appreciated.
Thanks!
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