Seems like a cool little tool, along the lines of Genetica, though not really as powerful yet. However it is free under the GPL.
Obviously unfit for finished texture work, but it may be interesting for creating resolution independent bases for textures.
http://neotextureedit.sourceforge.net/index.html![nte0.5.1a_screen_small.png](http://neotextureedit.sourceforge.net/images/screenshots/nte0.5.1a_screen_small.png)
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did anyone else find some introductional tutorials?