Hello PolyCount, I have been lurking round here for awhile and figured it was about time I started posting some stuff for critique. I am looking to go into 3D environment art (mid-high end games) when I finish my Masters, but in the past I have dabbled in lots of other areas which might spill into this SB from time to time. Questions and critique are more than welcome.
First up is a small set for a wider sandbox type environment I am working on, only about 3 hours in so far, any tips to get that extra level of detail and polish would be great.
Heres some more stuff I have been working on over the past week. Again another area that will hopefully go into a wider sandbox style environment. Also a concept for a smithy which might end up getting developed further.
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