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taking screenshots of props

I just started importing my meshes from maya into UDK and wanted to have images of them in realtime. These meshes are only props, not full environments or levels. I would like to create a custom background in Photoshop to place my screenshots on and put em on my portfolio site. so far I've taken screengrabs of my props from the mesh editor in UDK. Not sure if this is an acceptable way of going about this for a portfolio. Right now my portfolio only contains renders from Max/Maya.

I read over a previous UDK post about rendering for a portfolio but it looks like it pertains more to full ingame levels/environments.

Your suggestions are appreciated. Thanks

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