This project is a Modular hallway set that is all hand painted. For my concept i am trying to go for a MMO hallway much like in world of warcraft where it can fit 25 + people.
Updated WIP:
Here is my first stab at a hand painted texture. crits needed!
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You're doing well, the painting aspect immediately makes me think of MMO.
Getting the colors and lighting all working together is my biggest problem at this point.
The floor is nice but you need to get the right lighting to make it effective, the overall lighting at the moment is very flat.
mr bear - here is the new lighting. its still not colorful like i would like it and i think im going to play around with it more.
gochillis - i spread out the spikes and the beams. I think that the new big archways break it up even more. I think i will try what you suggested just to see how it works out a little later.
snader - yea im kinda thinking about doing some more natural stones now ill try and do a paint over of a pattern before i do it this time XD.
Also fill the stones with pure white/gray/black and set it to overlay at low opacity, maybe it would help to break the flatness and bring some variations/deep in the stones.
Definitly looking forward to see more
You may want to break the floor down into separate textures and give it more geometry to bring out definition in the trim, the individual slabs and what not.
Good work so far man!
The scale is a bit strange mainly because of the decorations on the side of the ground texture and the lights (candlestick thing) that are way to big.
Let's say your guy is 2 meter tall then your hallway is about 20 meters tall, and candlestick would be about 6 meters. I'm fine with proportions being exaggerated but it's a little bit too much right now IMHO
The wall texture scale may be a little bit off too.
Otherwise it's nice so far, the lighting is good and the fog is a nice touch Textures show a great potential too, so I'm looking for updates :poly142: