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OneLungLewis - Sketchbook

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Here are some shots of the Realtime Samurai Warrier I've been working on since Christmas. I will try to answer any question you may have about my process or how I did anything.

Lotus
Tri Count 48954
2 X 2048 Maps
Rendering Real Time in Marmoset Toolbag

I had a blast making this guy and learned so many things about character design.
My hole purpose was to create a Cinematic like Real Time Character from scratch. I'm currently a concept artist but my dream is to be a character artist, so this is my way of trying to achieve that goal.

I hope you enjoy and please leave me any comments or crits, they are very welcome.

Before getting started I wanted to personally thank my good friend and co worker R4ptur3 (Kyle Mulqueen) he was invaluable in this learning process.

It all started with this concept sketch I did right before the Christmas break.

Lotus Concept Sketch
LotusConcept.jpg

And then about a month and half later of about 3 hours a night it ended up like this:

Lotus Real Time Renders
LotusHeroShotS.jpg
Click Here for a huge version

LotusDetail1S.jpg
Click Here for a huge version

LotusDetail2S.jpg
Click Here for a huge version

LotusDetail3S.jpg
Click Here for a huge version

LotusDetail4S.jpg
Click Here for a huge version

LotusDetail5S.jpg
Click Here for a huge version

LotusDetail6S.jpg
Click Here for a huge version

LotusDetail7S.jpg
Click Here for a huge version

Here is a Detail of his sword, this was the first thing I started with. This version of the sword has a dedicated 2024 map. This was kind of a test to stretch my legs.

SwordComp.jpg

Here are the Texture Maps, everything you see execept the teeth is hand painted.

Diffuse

D1.jpg
D2.jpg

Specular

S1.jpg
S2.jpg

Normal

N1.jpg
N2.jpg

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