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3D Body Modeling Module

I'm in my second year at Staffordshire University doing a games concept design course, this is the first module that we've tackled body modelling and the second that concerned organic modelling.

Here's the progress of my base mesh so far, after this it'll be taken into Zbrush then brought back into 3DS Max for the retopology

sidebyside-1-1.jpg
perspective-1.jpg

I'd love some criticism if anyone has the time.

Thanks!

Liam
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