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WIP: Forrest Troll

DMRadford
polycounter lvl 9
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DMRadford polycounter lvl 9
So this is a project I've been working on for a few weeks in my spare time. I'm at a point that I need some help though. I've been working in Blender up till now, but I think I've hit a wall. I want to take this character into another engine but I'm having trouble with UDK (I'm using mirrored normal maps and they aren't working in UDK). I would try Marmoset but I don't have it, and all other engines I can find are a bunch of code to even see the model, let alone setting up materials and shading.

Anyway, here's the latest GLSL screen grab of my character in Blender. I still need to add hair and eyebrows but Blender doesn't do hair cards well at all.

C&C welcome.

~David

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