Hey everybody
I've wanted to make a sculpt out of
this concept piece by Makkon since I first saw it. So after I got his permission I worked on this for a while bouncing between multiple programs when I have the free time. Feel free to rip this one to shit since I do not want to fail not only myself but also Makkon. He seems like a nice person.
Replies
Think of how the hood hangs down on top of the head and face and try to make good shapes out of that.
Made the legs longer, started some basic sculpting on the wraps. Crits? Paintovers? Death threats?
and the flat stomach looks wrong, humans have curve, so add a bit of bulge and arc to the abdomen, and it should look so much better.
you should look especially at classical paintings,
like this one by Delacroix: Here
too many female references have very flat stomachs, not that its a bad thing, but your concept is much fuller than that.
also, the breasts look like they need to be a bit lower, and a bit larger.
I wont even crit on the feet, I'm assuming you havent touched them yet
Edit:
and here is a proportion comparison with an average stock model: Here
@Shrew:
Thanks for the feedback.
The legs and abdomen are pretty different from the references you posted in the concept and maybe more importantly the reference images Makkon gave me. Still at some point smoothing out the buildup on the stomach flattened it too much so I pushed the abdomen a bit more as you suggested. I started on the feet but it's probably my biggest shortcoming with anatomy. I'll post closer pics when I've done some more work on them.
@lomeen
Not a crit buddy.
It'd be good if you show us some side-shots as well Good work so far buddy.
Ok, lowered the breasts a bit. Here's a simple turn around.