Hi I am new to nature modeling such as rocks, cliffs, logs, trees and suff like that & I was wondering if anybody knows how to model and unwrap rocks in zbrush/max 11 that are like the mesa rock in UDK's preshipped assets or halo: Reach's rock & cliffs. Also if anybody could show me how to add detail like in Halo Reach's rocks & cliffs. Any help is appreciated. Thank You
Replies
http://www.polycount.com/forum/showthread.php?t=75393&highlight=rock+tutorial
http://www.philipk.net/tutorials/materials/materials.html
be sure to check the polycount wiki, tons of info there.