Hello- noob question i guess
I have a map that I am working on in UDK and I would like to eventually render a flythrough to show it off.
Similar to this..
[ame]
http://www.youtube.com/watch?v=GhwYaOsOHns[/ame]
using this method perhaps
http://udn.epicgames.com/Three/CapturingCinematicsAndGameplay.html
1. How do I make it so that I can play my map from a udk.exe shortcut and run these console commands to capture an image sequence??
EXAMPLE
UDK.exe UDN_MyCoolMap -BENCHMARK -MAXQUALITYMODE -NOTEXTURESTREAMING -DUMPMOVIE -FPS=30 -ResX=1280 -ResY=720
2. Did a ton of searching and I still have not been able to
-play my map outside the UDK editor
-cook/play my map with frontend
-publish my map
3. Questions
-do my map/package files have to be somewhere in particular?
-do I have to cook or publish my map before I can play it outside the editor?
ps. I have a matinee and kismet sequence to switch the player view to a camera I have animated
thx peeps!
Replies
He has an image there that demonstrates how to add commands to the end of a launch target.
You should be able to play your map outside of the editor as long as it's in the UDK content folder and the proper packages are present.
You don't have to use UDK frontend unless you have some sort of scripted sequences, or some other programming related functions (or so I think). I was able to do mine without following that step.
@Arc
thx a ton man. I knew I was going too far with the cooking and nonsense. My main problem was where to put the file, and i mustve over-Google'd and didn't find the perfect advice. The link you sent me was clutch, this one helped too
http://forums.epicgames.com/showthread.php?t=735515