Hey there, that's not bad for a first model. We all gotta start somewhere so don't sweat it.
It looks like a nice model, but you probably have to spend a bit of time researching some rendering techniques. Your house looks washed out and there isn't much detail. What would also be helpful is rendering wireframes. You catch watch this video to see how you can use a composite map to render two materials together:
Ignore the first half of it with the vray stuff, when he moves on to the mentalray bits, you can probably follow along as Max ships with mentalray as a standard feature. For most things you post on this site, you should probably use wireframes so we can give you some better advice.
Best of luck, and I hope to seen more of this soon.
thank you all for the tips. yes this is the first time I am trying on 3D.
I have my roots in graphic 2D design but I made a deal with myself: every year I have to learn a new program. This year is 3ds max, last year was After Effects, 2 years back Flash/Action script. I first was planning on doing 3ds max first but the interface is a bit tricky so that put me off. But I keep talking about stuff you probably don't want to know...
Anyway I just started making a new version because I watched a tutorial on YouTube en figured out I was doing it all the hard way. Now I can use your tips from the start. next one will upload one with wire frame.
thank you all for the tips. yes this is the first time I am trying on 3D.
I have my roots in graphic 2D design but I made a deal with myself: every year I have to learn a new program. This year is 3ds max, last year was After Effects, 2 years back Flash/Action script. I first was planning on doing 3ds max first but the interface is a bit tricky so that put me off. But I keep talking about stuff you probably don't want to know...
Anyway I just started making a new version because I watched a tutorial on YouTube en figured out I was doing it all the hard way. Now I can use your tips from the start. next one will upload one with wire frame.
cheers
That's an impressive goal for yourself, and I think that is a very cool idea for learning programs inside and out.
I started in 3DS Max as well, so the interface is like second nature to me at this point - I'm one of those people that find Maya's interface tricky - simple because it is different.
Besides the rendering and smoothing groups on your house model, I think it is an absolutely great start if you are new to 3D. Most people churn out barrels and crates and tables for their first models. Bravo to you for stepping up and trying something a little more difficult and interesting right out of the gate.
Replies
It looks like a nice model, but you probably have to spend a bit of time researching some rendering techniques. Your house looks washed out and there isn't much detail. What would also be helpful is rendering wireframes. You catch watch this video to see how you can use a composite map to render two materials together:
http://www.vimeo.com/6944287
Ignore the first half of it with the vray stuff, when he moves on to the mentalray bits, you can probably follow along as Max ships with mentalray as a standard feature. For most things you post on this site, you should probably use wireframes so we can give you some better advice.
Best of luck, and I hope to seen more of this soon.
I have my roots in graphic 2D design but I made a deal with myself: every year I have to learn a new program. This year is 3ds max, last year was After Effects, 2 years back Flash/Action script. I first was planning on doing 3ds max first but the interface is a bit tricky so that put me off. But I keep talking about stuff you probably don't want to know...
Anyway I just started making a new version because I watched a tutorial on YouTube en figured out I was doing it all the hard way. Now I can use your tips from the start. next one will upload one with wire frame.
cheers
I started in 3DS Max as well, so the interface is like second nature to me at this point - I'm one of those people that find Maya's interface tricky - simple because it is different.
Besides the rendering and smoothing groups on your house model, I think it is an absolutely great start if you are new to 3D. Most people churn out barrels and crates and tables for their first models. Bravo to you for stepping up and trying something a little more difficult and interesting right out of the gate.