nah, just be super paranoid with the 2 year old character. Better never even log in and start a new character instead. Pretend the character is dead.....oh wait. nevermind about perma death then...
...so every users first experience of this game is getting off the boat, getting done-in by someone and having their stuff nicked? Sounds like a winner
They'll just make you pay money to have your character brought back to life then? Well I guess that's no different to most f2p MMOs, if you want to be able to play properly then dish out £20 a week.
I'm glad I'm not the only one who got distracted by his eye. I did watch the whole video though.
Personally I don't like the idea of perma death.
I think people are thinking too much inside the box with this one, Who are to say this game has massive amount of grinding or even any character progression?
Hats off to any company who will greenlight that pitch.
But seriously guys, how are you getting so excited for a "revolutionary new mmo" with a dev cycle of less than a year that doesn't even have any gameplay to show?
Sounds interesting. But listening to the video, I didn't get the sense that this was a Lovecraft MMO, or that it would have the whole Cthulhu thing. Sounds like it would be a combination of all sorts of things, rather than explicitly in the Lovecraft universe.
Sounds interesting. But listening to the video, I didn't get the sense that this was a Lovecraft MMO, or that it would have the whole Cthulhu thing. Sounds like it would be a combination of all sorts of things, rather than explicitly in the Lovecraft universe.
Alright, how’s this for a setting. Salem is a casual massively multiplayer crafting game where everybody plays settlers in a fantastical re-imagining of 17th century New England. You’ll be able to forge into the wilderness and build yourself a homestead as a good little pilgrim, or travel a darker path and become a murderous witch (or anything in between, since there aren’t any classes). The example of witchcraft that the developers plucked out of the air for us was that witches will be able to “curse their neighbours cow so it starts making blood instead of milk,” which is nice.
Nice, and completely at odds with the twee and cartoonish art style that the team are pursuing for the game. The in-engine stuff I saw looked more like Maple Story or Farmville than the concept art above (albeit in 3D), but while the developers did cite Farmville as a point of reference Salem will have more in common with the studio’s previous game, Haven & Hearth, than anything else. Like Haven & Hearth, Salem will feature perma-death, which as I gather is quite an exciting feature! Thanks, Kotaku." Some quote from a dealy I cant find a link to. http://kotaku.com/5739362/there-is-real-death-in-this-video-game
and a link to more about it.
I'm going to be the prettiest witch around, and curse all kinds of stuff.
Yeah. Never played Haven and Hearth though.
We'll see how salem turns out.
Also, naked guy in a chef hat cutting wood for the win.
Looks pretty "cute" for permadeath.
We should try to get a game of haven and heart going with a big bunch of polycounters, it's pretty much a hardcore minecraft focused around building a society.
Replies
Free 2 play+Permadeath+Ability to create/destroy objects in the world = Endless griefing.
Entirely different company
Don't worry, there'll be a scroll of resurrection for $9.99
"Free to play... the first time"
http://euotopia.com/
The duel starts
You quickly find out he's the top player of the game as he puts on his legendary armor.
You can't quit because you think you can take him, you in vision the glory.
What do?
I cant wait to see what the forums for this mmo will be like .. loool
Well aren't you a charming human being.
I'm glad I'm not the only one who got distracted by his eye. I did watch the whole video though.
Personally I don't like the idea of perma death.
I think people are thinking too much inside the box with this one, Who are to say this game has massive amount of grinding or even any character progression?
But seriously guys, how are you getting so excited for a "revolutionary new mmo" with a dev cycle of less than a year that doesn't even have any gameplay to show?
probably the thread title on the website I nicked it from.
could it be...
no.. impossible..
Out 2011
Alright, how’s this for a setting. Salem is a casual massively multiplayer crafting game where everybody plays settlers in a fantastical re-imagining of 17th century New England. You’ll be able to forge into the wilderness and build yourself a homestead as a good little pilgrim, or travel a darker path and become a murderous witch (or anything in between, since there aren’t any classes). The example of witchcraft that the developers plucked out of the air for us was that witches will be able to “curse their neighbours cow so it starts making blood instead of milk,” which is nice.
Nice, and completely at odds with the twee and cartoonish art style that the team are pursuing for the game. The in-engine stuff I saw looked more like Maple Story or Farmville than the concept art above (albeit in 3D), but while the developers did cite Farmville as a point of reference Salem will have more in common with the studio’s previous game, Haven & Hearth, than anything else. Like Haven & Hearth, Salem will feature perma-death, which as I gather is quite an exciting feature! Thanks, Kotaku." Some quote from a dealy I cant find a link to.
http://kotaku.com/5739362/there-is-real-death-in-this-video-game
and a link to more about it.
I'm going to be the prettiest witch around, and curse all kinds of stuff.
Not what i imagined really.
I'm guessing they're somehow involved or behind this salem project? (notice the questionmark icon)
edit: oh, just read the long post above, they are behind this.
We'll see how salem turns out.
Also, naked guy in a chef hat cutting wood for the win.
Looks pretty "cute" for permadeath.
build a society with a bunch of polycounters.
It's so crazy it might work.