Hey guys,
It's been a while since I've been able to post anything. I've been slammed at work and with little to no free time -_-
This is a Rough WIP at the moment looking to get some opinions from you guys. I'm trying to get most of the anatomy work done before I add the light cloths.
I started doing a quick facial expression to get a feel for her persona a little. Any and all feedback would be amazing
Replies
Thx for the hand rigging tip. I was just going to pose it in zbrush for a still but then again you never know
Flat hands and arms aren't good for rigging. They are easier to lay out bones for, sure, but it will be more difficult to get good animation once they are rigged if there is no bend for the IK solvers to infer a proper direction. The human hand is never flat unless it is pushed up against something. In other words, JarlanPerez, I would not flatten them along an axis.
Keep at it though. Its nearly there.
Man the ears were really up there. I brought them down and was like "what was I thinking" lol
basically.
Cranium too high
Eyes lowered away from brows and leveled out
Move mouth and nose up a bit
ears down (as you know)
head narrowed a bit
Hope that helps.
@Stinger Thanks alot bro. Great help
Here's a little bit of progress. I've been pretty short on time lately but managed to do some tweaks here and there. I roughed in a top. Still in progress. I also started on the blades that she's going to be wielding. Nothing to special now just a basic shape of them before I throw them in zbrush for some fun.
http://i259.photobucket.com/albums/hh306/jbeasley7_2008/Weapons/TS-RIDDICK_540.jpg
ok it is