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Marmoset Viewer issue

Hi all. Quick question to ask everyone, I asked the same question in the viewer thread but thought maybe it would be buried in there, my apologies for the double post.

I have used the viewer many times, however it appears Im having some sort of issue now.
When I open/import an .obj it shows up solid black, and remains so even after applying a material. I thought perhaps I exported it wrong so I tried many of the exampled that come with the viewer, same results. Pure black with or without a material, and when I do a screenshot/render it a pure black image.

Would anybody know what might be causing this?
Any ideas welcome.

TY!

Replies

  • renderhjs
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    renderhjs sublime tool
    flipped normals?
  • KINGKIRBY
    NOPE. I exported the obj with normals flipped, still comes in SOLID black. Like I mentioned, it also does this on the examples provided by Monkeys. I recall when you open an object in the viewer you can "see the object, and then simply apply your chosen material. However, upon opening it, it completely solid black and doesnt matter which material shader I apply, it remains black.

    any other suggestions?
  • Ben Apuna
    Is your Sky Lighting Presets under the Lighting tab set to "Black"?

    Is your video card capable of displaying real time normal maps? shader model 3? (I think?).

    Did you apply textures to the materials?
  • KINGKIRBY
    hey there, thanks for the suggestions.

    Regardless of the skylight preset chosen it doesnt change anything, also, when I add a new light the object turns solid white. I brought in the "jebus" object from the examples folder and applied the matching texture, this however did not change anything, still solid black. I have used this version of marmoset on my comp before as well as viewing normal maps in Max2009.

    Still nothing! Im sure its something simple Im missing, but i cnt think of it.

    Any other ideas?
  • jimsvanberg
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    jimsvanberg interpolator
    I have the same exact problem :( I used it about a week ago and it worked fine. But today. all I get is black. I did update my video driver earlier today if that could have something to do with anything. Please let me know if you find something out and I will do the same :)
  • VTL
    oi, got the exact same problem, and now when you mention it, I did update my drivers yesterday
    my video card is ATI HD 4870
    and after I exported a obj, fbx with fliped normals and stufflike that
    I opened an mesh which I finished last week and it comes solid black aswell, it was perfect last week (before I updated my drivers)
    any suggestions?
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