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Empire State UDK

polycounter lvl 8
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Arac polycounter lvl 8
Posted a WIP of this earlier in the WAYWO thread.

This is a model that I'm working on for my portfolio and for a small UDK game (Sky Soldiers).
I wanted to keep everything as efficient as possible and stay within a 2048² texture space. Right now I'm using less than that, but I still have to add some unique details here and there.

The top part of the building is almost finished. Biggest pain in the ass so far was getting all the lightmaps to work correctly and not mip out to soon.

The textures themselves are still very WIP, especially for the bottom part.

Anyways, here are a couple of night shots, still need to tweak the lighting more, and add extra spotlights. I'm also going to make a day shot at the end.

EmpireState05.jpg

EmpireState06.jpg

EmpireState07.jpg

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