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[Civil lol] ICE vs Born vs :-] vs Ponk vs Juzwa vs Kotisded vs P3k+

polycounter lvl 8
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Ponk polycounter lvl 8
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The Brief
We too can do it! It's not a joke. :poly114:
Seven buddies who've never done 3d stuff for games, want to lose their gameart virginity.
We're studying at Drimagine, first and only serious 3D and animation school in Poland, eastern Europe. Our dream is to work in the gameart industry in the future, so it's time to get our lazy asses to work. Different people, different experience and one goal, to create a kick-ass game character!

Topic:
The topic of our challenge is to create a character/creature that have important role in the game, some sort of a hero, boss, main villain or prominent npc. Considering that it's our first gameart model ever, the design theme is open. It can be any style and genre; sci-fi, fantasy, post-apo, cyberpunk. etc.

The specs:
- Single character
- Up to 10,000 triangles ( character, clothing, equipmenet, everything except a pedestal )
- 2048x2048 material (Diffuse, normal, specular, alpha, glow...)
- T pose forbidden! The character has to be posed.
- Any sort of pipeline, no restrictions here.
- No post production, yeah the use of photoshop is forbidden. Just pure realtime game engine render. (Photoshop can be used for composition of images, typography etc.)


Presentation:
- Final beauty shot of your character.
- Close ups on details like the face, weapons and such.
- Image of mesh
- Texture sheets
- Concepts, you have to make your own, no one can do it for you.


Deadline:

11.02.2011

We've alot to do at school, and we do not even know what's sleep anymore... anyhow we'll try to do it in one month, we'll see...

Regarding the fact that we've very little experience in this field any sort of tips and constructive critique is welcome.
When each of one will finish his project, we'll post a voting thread in which you guys will pick the best project. The winner gets vodka! And alot of it!

Good luck everybody, may the force be with you. :)

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