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Lightmap

Hi to all, in this days im trying to create a ME Scene Style, but i have problem for the lightmap.

Without lightmap:
udkproblem.jpg

With lightmap:
udkproblem01.jpg

Mesh with UV lightmap:
udkproblem02.jpg

Why when i activate the "emissive static lighting" for the "arrow", the mesh have a strange lighting effect?
Thanks and sorry for my english. :poly124:

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