Hey guys, have been working on a project using the March 2010 version. And there are some features that newer versions have that might make life easier for us.
Tried this tool (
http://forums.epicgames.com/showthread.php?t=725317)
but I still have to manually change some of the config files.
The map we have loads fine and everything, even the custom inputs that we made. But the player/pawn at the moment is just a free flying camera at this point, and i'm sure im missing something.
Just wondering if anyone has experience upgrading to a newer version of UDK.
And while I'm at it, one of the biggest reasons for change is because the kismet in UIScenes seems to be missing a lot of its functionality, and we're wondering if Scaleform would make life better, assuming we'd have to learn how to use it.
Replies
C: > UDK > UDK-2010-10 > UDKGame > Content
C: > UDK > UDK-2010-10 > UDKGame > Content > Maps
C: > UDK > UDK-2010-10 > Development > Src > MyMod (or whichever folder you're doing)
C: > UDK > UDK-2010-10 > UDKGame > Content > Maps
C: > UDK > UDK-2010-10 > UDKGame > Config
i take whatever is in those folders that i have changed and put it into a folder on my drive called UDK-2010-X (X so i just change the month and drag right into my c drive).
then when i open frontend and compile it takes the directory of everything and works.
Hence the difficulty in my shifting the project. Thanks for the tip though.