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SlipMag Assault RIfle wip thread

Working on this till my new laptop comes on the 14th and I get ready to bake a ton of stuff.

Open for crits but I won't take them all because I have my own vision but I welcome them still.

Working on basic shapes and then it's on to the high poly. I might have to re-do the RIS shield because it's basically a stretched plane and when I extrude the faces it gets all screwy, going back on itself etc.

Here's what I got so far.

SlipMag_PNG1.png
SlipMag_PNG2.png

based off of my very crappy painting
SlipMag_PNG3.png

Replies

  • MainManiac
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    MainManiac polycounter lvl 11
    Not a bad design
  • GarageBay9
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    GarageBay9 polycounter lvl 13
    Aesthetically, yeah, it's pretty solid. The changing arc of the mag kind of looks strange, but it still works.

    Practically, though, that thing would be all but impossible to hold. There's barely room to get your hand on the pistol grip, and the mag / mag support would be banging into your wrist and forearm, possibly even restricting the range of motion and aiming.
  • gauss
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    gauss polycounter lvl 18
    there are maybe some issues to be found with the magazine release area but it's reasonable enough for a fictional design. the biggest problem is that the barrel is shorter than the hand rail. barrels are usually the thing that sticks the furthest out on a rifle because that is usually what decides the overall weapon length the most. you want a rifle as compact as possible, but also as powerful/accurate as possible. there are various tradeoffs (see m4 vs. m16) but the point here that if the barrel is that short, the rest of the design would be pulled back to it.

    in the simplest way, there is an obvious reason why you don't want a handhold forward of the muzzle. it's dangerous, and guns blast hot powder and fowling out of every possible angle from the point of ignition. so while i appreciate that the forward sight and lower handguard extending further than the barrel gives it a unique visual, one i personally like, there happens to be some very good reasons why you've never seen this configuration before. the gun would constantly be dirtying up everything forward of the muzzle, also burning unwary hands placed too far forward. just extend the barrel through the sight post.

    everything else checks out more or less, looking forward to seeing the model develop.
  • n88tr
    I you're over-thinking this gauss, it's a fictional weapon you know?
    I appreciate the ideas and will continue to work on this piece.
    I have a number of fixes in mind.
  • karera
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    karera polygon
    I agree with Gauss on this one, and besides, I think that esthetically it would look even better with a longer barrel.
  • odium
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    odium polycounter lvl 18
    I totally agree with Gauss too. Just because something is made up, it still has to apply some basic rules just so it doesn't stand out as a total "WTF?" piece.
  • roosterMAP
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    roosterMAP polycounter lvl 14
  • EarthQuake
    Don't think too much Gauss, you'll get the heads ache.
  • piippo
    Reminds me of Steyer AUG merged with FAMAS :) Really nice.
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