1. High contrast seams on the morgue table. Possibly a smoothing group issue?
2. Scaffolding is scaffolding. I think it's a clean model. Presentation wise, crop out the extra dead space around your prop to give a bigger view. I'd also be interested in seeing the clamp detail.
3. More smoothing issues it looks like. Maybe put more geometry into the wing for for the rounded areas.
4. Sci-Fi hallway - Really good start at modularity. As noted, more detail will help but I'm assuming this is WIP shot and not a final. What sort of ideas are you having trouble conceptualizing?
The Sci-fi corridor is most definitely a work in progress, and I've actually started working on the high poly normal. I can never seem to conceptualize the finer details. Bolts, indents and panels. Which is probably why it's so plain.
As for the wing model, this was something I only just started and is an extremely heavy wip.
The seam on the morgue table I have actually no idea where it's come from. Could have been my unwrapping, and I tried the smoothing groups. Still no luck.
I always just took an overall screenshot of my work and never actually took care in presenting it efficently. I'm going to take some new screens of the Scaffolding.
Replies
Otherwise, like Striff said, everything looks a big too simplistic.
Any suggestions on what I could do to add the detail?
1. High contrast seams on the morgue table. Possibly a smoothing group issue?
2. Scaffolding is scaffolding. I think it's a clean model. Presentation wise, crop out the extra dead space around your prop to give a bigger view. I'd also be interested in seeing the clamp detail.
3. More smoothing issues it looks like. Maybe put more geometry into the wing for for the rounded areas.
4. Sci-Fi hallway - Really good start at modularity. As noted, more detail will help but I'm assuming this is WIP shot and not a final. What sort of ideas are you having trouble conceptualizing?
S6
The Sci-fi corridor is most definitely a work in progress, and I've actually started working on the high poly normal. I can never seem to conceptualize the finer details. Bolts, indents and panels. Which is probably why it's so plain.
As for the wing model, this was something I only just started and is an extremely heavy wip.
The seam on the morgue table I have actually no idea where it's come from. Could have been my unwrapping, and I tried the smoothing groups. Still no luck.
I always just took an overall screenshot of my work and never actually took care in presenting it efficently. I'm going to take some new screens of the Scaffolding.
- Sythen.