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Mudbox: black fill left when i erase parts of layers

polycounter lvl 8
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Simon polycounter lvl 8
Hi, this time I saved my work, came back and all layers with partial coverage on the paint tab have black fill where there should be nothing, so everywhere I've erased or not applied a projection is black.

Must have walked under a ladder or something.. I can only smile and bear it..

What now guys? this seems to be a random occurrence, but every time I save quit and come back, that black stuff has come in and replaced empty space on all layers. This program is driving me insane.

EDIT: dw, it fixed itself.

Replies

  • oglu
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    oglu polycount lvl 666
    i assume thats a hardware or driver problem with your graphics card...
  • pior
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    pior grand marshal polycounter
    Hey there,

    Yeah, Mud is pretty sneaky with that. For instance, it lets you add layers and consider that there is some kind of default 'base coat' under them all - but then it exports such areas as transparent in the PNGs, and thats super annoying (your problem sounds very similar)

    For safety, here's what I do before creating paint layers : I always import some flat, opaque starter textures for 'underpaint', then go on working the regular way on top of them. That way there is never any transparency involved on the base layers.

    For instance you could use white for diffuse, 50% gray for gloss, dark gray for spec, and so on. Save that to the folder where you store your basic checkers files and basemesh, and have it always ready to go.

    Hope it helps!

    P
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