Hey guys,
I'm working on a stone golem for a personal project. I'm looking for any sort of comments or critique on him, especially in the area of texturing. Right now, I think I'm done sculpting him, and I have a base texture painted on.
As far as him being stone
and symmetric, I wanted him to be have been carved stone when he was created, but wear and tear has weathered the stone.
When I retopologize him, I'm going to separate the stone pieces (I started with ZSpheres).
Replies
Thanks for the debris idea, that's good.
I agree with the mouth separation, I wasn't thinking about animating that at the time.
I will add in separation lines for the fingers as well.
As far as reference,
http://lxixixl.com/keyword/golem%20images/0/4/
http://uxo.katixa.com/bocetos.php?S=5 <-- compendium with lots of golems
http://blogs.gamersinfo.net/index.php/other/2005/04/19/title_9
and, my own concept work:
Thank you for your comments, Super Happy Cow!