I'm starting new work for a new demo reel because I need to land a job in a video game company with in a year. I'm aiming for Austin Texas because its close and there are a lot of great companies over there. My current demo reel inst cutting it and I was wondering if I could get some advice for what to make in my new demo reel.
http://www.dackss.com/3d
(This is my current demo reel.)
-Thanks for any input
-Dack Gutierrez
Replies
first, your demo reel didn't play on the website for me (not sure if that's just me though). I'm using IE. The download link worked fine though, so I just downloaded it.
As far as the reel itself, I would say get more finished models on there. The first character looked pretty good, but I'd like to see it finished. The other models you have all look very flat, you should get a nice lighting setup going and really present them as well as you can. You want people to see your work and be wowed.
Also, sloowwwwww down those turnarounds. It's very hard for people to really get a good look at your work with the models spinning so fast. People want to get a good close look at your models and textures, but right now everything spins by too fast to get more than just a brief impression.
I'm sure other people can give more in-depth feedback, but those are my first impressions.