Hi all - Happy New year - this is the current progress of a quick Low Poly Thompson SubMachinegun Im working on. Its an excercise to familiarize myself with the essentials of the gun before I make an alternative Steampunk-esque version.
The self imposed brief is 3-5k poly limit - and 1024*1024 for texture sheets. Im box modeling with No normals or modern methods in order to revisit some old processes Id forgotten along the way.
C and C welcome