Hey guys,
Does anyone know what would be causing this? It only happens in Perspective view when I rotate the viewport, those black tris flicker all over the mesh.


So far I've tried, importing into a new max file, resetting xforms, set to edit mesh and back to edit poly. I'm running out of ideas. I have the latest video drivers. It doesn't render that way so I'm thinking its more of a directX thing *shrugs*
Replies
cheers