Hello
it is now possible to export car models in the first "driver"
As i know that polycounters like good old pixels, i bet that tey can be interested in editing it.
the spec for each car:
-max 260 vertices (better to turn everything in triangles)
-256*256 textures (bmp)
i ll post a video of the stuff ingame
And now the video...
Replies
Just noticed the video! Reminds me of one of the James Bond films where his Lotus Esprit is blown up and he has to escape in the 2CV.
Is it "the spy who loved me"? yes he seems to drive a yelow 2cv. Thankds for the reference
The model is inspired from french movies like this:
[ame]http://www.youtube.com/watch?v=3SFYkRq_F0o&feature=player_embedded[/ame]
BTW Super Happy Cow, I would say Driver is somewhat unique in that regard.
I remember at the time, it's car physics seemed more convincing than anything else out.
thank you,sneakymcfox
Yes rumblesushi nice observation the mesh and texture is slightly different in the video, i had to reduce a bit the polycount because it crashed driver...
The car is now available to drive here
By the way I am looking for skillfull drivers to make better videos.
Thanks BlvdNights
for inforamtions about the tools to modify: driver madness forum