June 2011 EDIT:
Hey guys.
Been a while since I made this thread. But I'd like to announce here first on Polycount: the launch of the beta/preview edition of
Get Gear'd at
GetGeard.com!
Hope it doesn't disappoint.
Art-Machine
Original post
Hey guys, I'm still alive! Long time no see.
Some people might remember that I used to spend a lot of time posting here, especially while I was on my 1+ year long futile job search. Then I hit a breaking point and just disappeared.
First of all, I've stopped looking for a new job in gaming. It seems life was trying to tell me something with that whole mess, and I figured out that something was:
"That project you've been cooking in your head for 10 years... Now or never!"
So I disappeared into a room with my computer, and been working on it almost daily since. An ambitious and hopefully long term web comic project! It's been a blast getting back to my illustrative/comic roots. Since the artists in these forums showed a lot of support in my darker times, I figure it's fitting to start sharing some peeks of this brighter period here.
So with that, teaser image
#1 (gotta catch em all!) :poly142:
And might as well share Teaser
#0, which is from the website's placeholder page.
I'll post further images in this thread from time to time.
~ Love, Art-Machine
Replies
I hear the key to a successful webcomic is regular updates, so ummm, do that
Seriously dude, with your 3d skills you could have a very unique comic apart from all the rest if you found a way to make a 3d web comic work.
That said your 2d work looks good
Best of luck and looking forward to more
P.S. as far as regular updates go 3d assets are super easy to reuse
I know it's not much to judge so far, just trying to give hints of the feel of this comic, without revealing too many key characters/ spoiling. So these will mostly be background plates, and random villagers etc...
Oh hay look it's #2
:poly136: I tried to make this comic many times over the years, and backgrounds were always the weakpoint that killed it. I tried 'cheating' with 3D for one attempt, but turns out it takes far more time to model/texture various props than to just paint it.
That being said, there is a lot of mechanics and structures in this story, I will more than likely use 3D at certain points as a rough base to guide certain linework. LOL, once the project goes live, I am planning to do something like an 'every XXXsday' update rythm.
I'll give it a shot for a while. Ideally I wouldn't have to go get a job since that would slow down progress dramatically. Only time will tell, all I can do about that is try my best to make it a compelling read
that said , teasers look unique and interesting - but you'll probably have to build a decent following for you to live off + advertising on the website
It's looking great. Looking forward to future updates!
and do want this comic naow... looks really nice. your 2d style especially ^^
hope it works out really well man (looks like it will )
Thx guys, trying to get back to work today after giving myself the holidays off. The first step is always the hardest, even after you've covered some distance.
You always seem to see right through to the base descriptors. Colour and simplicity are definitely large core elements to this comic's style. Hopefully it won't be easily misread as low quality/effort.
Trust me, I hear ya. This will be attempt #3 for me on this project, since the 90's. It was usually an issue of inadequate skills and not having a clear vision of the style. But this looks like the one that'll work out, it's just an issue of personal drive now.
I still have a ton of weak-points to get better at, but this current level feels like a good base to launch from. It'll just get better as I grow with the project, that's half the fun.
*kicks self in ass to exit holiday mode*
Oh and my portfolio is @ www.art-machine.com, in response to RJ.
Been a while since I made this thread. But I'd like to announce here first on Polycount: the launch of the beta/preview edition of Get Gear'd at GetGeard.com!
Hope it doesn't disappoint.
Art-Machine
Yes I do.
I like this lots.
XD
Great job !
itsmadman: Hey there, I'm glad to have motivated you. It's something a lot of my artist friends have said when looking at it. Of course it's a good compliment, but more importantly it means the effort I'm putting forward isn't wasted.
As for sharing your ideas with me, probably best that you keep it between you and close friends, for feedback. I tend to be very protective of any good idea, lots of idea thieves out there, so don't take any chances ok! If you want to show me, then make it !
Well, after struggling with the facebook button code all day, I've got a functioning 'like' option on the main page now. Everyone feel free to 'tweet' it or 'like' it etc! Hopefully everything's working fine.
Also I've been adding a ton of buttons along the top bar, if you belong to any of these social/link sharing sites, and like this, please share it around!
Also I'd love to hear of any other social sites or forums that I should pimp this with, if anyone has ideas.
Love, Art-Machine
Also, tons of respect for pursuing this! We should all be this brave.
I'm waiting for more...:\
Nice work
I just did my first progress report 'friday update' in the blog, where I'll throw in some extra art of varying kinds too.