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TF2: New Skin For Demoman. The HHH Skin.

polycounter lvl 11
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BenHenry polycounter lvl 11
Hey guys,
I am planning on making a HHH skin replace the demoman, with the demomans animations. I want to move the bip_head bone up so I can make the hats work with his head. Also, I want to create The different viewmodel hands to look like the HHH's hands. But the problem with that is that the HHH uses different bone names, and less of them. So the solution to that is to re-rig them, or edit the demomans model. Also, another viewmodel problem is that it wont apply to all the weapons, it will only apply to c_models, which will be another pain to change.
This project needs your help, and I am going to direct, and help build the skin but I think we will have a wonderful outcome, and alot of exposure.
Thanks guys,
-BH

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