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Himilaya Outpost

polycounter lvl 14
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myles polycounter lvl 14
Decided to take a bit of a break and push forward on something personal for me to work on in spare time, Its been a while since i've done an environment all on my own so I really want you guys to pull apart my work - I need to improve!
I'm happy to just keep working on this scene to the best of my ability, so I hope to take time to try out plenty of highpolys and clean lowpolys.

So this is my idea - A (indian themed) outpost high in the himalayas looking up to the peak under a light blizzard, I really want to push the textures and lighting on this, usually I manage to sort out my composition early on, but otherwise im trying to go for a couple of beauty shots along with each asset.
himalayaoutpost.jpg
I've started an early blockout and thrown it in udk to play with lighting and composition,
himalayaoutpostblockout.jpg

I know its very early in development, but I sort of want to keep this as a diary to keep me motivated,
Thanks!

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