Hey all, so I'm just trying to figure out my work flow between zbrush and marmoset, so I am using a test cube here. Im wondering why marmoset is tiling my normal map like in the picture below? My normal map works in both softimage and maya. Thanks in advance
![Untitled-1.jpg](http://i795.photobucket.com/albums/yy235/Jordan_Kocon/Untitled-1.jpg)
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