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gang box. need crits on my first texture ever

hi guys. after reading a few tutorials and a lot of stuff about how to make textures I decided to give it a go. I textured a 57 poly gang box for UDK, and I think I got to the point where I need someone else to tell me what I have done wrong or what needs to be changed or added to make it better.

the model could be better, but I foolishly uber-optimized it before knowing it was not necessary to be so picky about the polycount. poly117.gif

the screenshots are from UDK.

ya9nwyho3vmbnz2uo3g9_thumb.jpg

h6yywbeocezbg77xe7i_thumb.jpg


ndrpkbwz7kutoj9hpolr_thumb.jpg


I think I may have overdone the rust on the edge of the box. mabie this one looks better, not sure though.

http://www.freeimagehosting.net/image.php?6fff420b9b.jpg
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