Hello all,
Well, i understand how to export from maya using actorX to get the correct file, i am ok putting in single files and creating my materials and lighting it.
However, i am now working on an environment with loads of objects in it everything is to the correct size/measurements as udk. But, i dont know how to export it in a sufficient way, i did a test of selecting everything and exporting, which works, but when in udk everything gets highlighted when i click on something, which i guess means i can only have one material not sure if this is correct? Or would i have to import everything individually?
I really dont know how to o about this as i said earlier i am pretty new to udk, i have followed tutorials but none seem to explain multiple or loads of objects in one go.
Thanks,
Simon
Replies
You can have multiple materials per object, if you double click on an object in the generic browser you will have multiple material slots.