I'm looking if there is a script (or existing feature) for max that does the Smartquad function. Here's a link to a site that illustrates what it does:
http://www.exch.demon.co.uk/jj_SmartQuad.htm
I looked around in the polyboost/graphite stuff but didn't see anything.
Thanks
Replies
Its a 2 click solution instead of 1 as you have to bridge the gap first then use flow connect but it works well.
It's a very useful script that I used in modo all the time.
I would assume that SyncViewS with his illusioncatalyst scripts has a very good experience and maybe interest in touching this, will PM just in case to check this thread.
All that normal math is not yet my turf
I like the idea of a requests thread for scripts too or maybe just a community push to get some ideas together and see if some of them can't be created.
Even this script doesn't seem all that hard really, it's just that the 3D-math stuff goes a little bit over my head.
I'll keep hammering away at this unless someone else gets it figured out.
Math-wise it looks similar to the IC.ExtendSurface script. Feel free to download it and have a peek at the way it calculates the border vectors to build the new geometry.
About the "Single Quad from Edges" feature, I'd go for something simpler, even if it gives different results from Brian's method. I guess if you have two edges with different length you want to end up with a rectangular quad, not an elongated rhombus, so I think a vector addition should work:
Unfortunately I don't have much spare time. I'm spending the remaining vacation days with my family in Italy, then will go back to the UK.
Should show up under BCTools > smartQuad
I don't have the edge row stuff working yet so its just one poly at a time right now. You can use it on a single corner vert, 2 open edges, or you can be a little sloppy and select some interior edges just as long as you only have 2 open edges selected.
Still some more error checking to do but you guys can give it a go. I never really used the edge row stuff in modo so I'm to concerned with making that part of the script.
Single Vert:
Clean Open Edges:
Sloppy Open Edges: