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Editing path deform - help please :)

Hi, I'm experimenting with different ways to build a race track. I have been looking into ways of repeating geometry around a line. The best result I've had has been with path deform WSM and the array tool.

The problem I've come across is with being able to edit the cloned geometry. For example,

1. Their pivot point is way off and I cannot centre it.

2. If I select an instance of the geometry and go to edit poly (under path deform in the stack), and select polygon, the selected geometry just disappears.

3. I cannot find a way to convert to editable poly (in order to hard code the path deform), or to add a modifier to the stack - any added end up under path deform.

Can anyone advise me on what's going on here, and what I need to do? Thanks.
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