Hello , what I am trying to do is I made some lianas in 3dsmax in 3d shape and I would like to get a texture bidimensional from it , but if I take a screen from the viewport the result is very much aliased and pixellated , if I do a render I have no idea why but it comes out very dark compared to the viewport , any ideas tips or a procedure on how to do that?
Any help appreciated thankyou
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if you click on it you will get the alpha channel, of course you will also know how to use alpha channels in PS but you can google that yourself.
_Revel