Hello.. Mudbox is starting to get me down
I keep getting these splits and overlaps around some vertexes as though there are overlapping vertexes with different attached faces...
(see attached)
Please help me, I'm about this give up, I can't find a solution
I'm not having a lot of luck. I'm also trying to find a tutorial that can help me smooth surfaces because I'm getting these bumps that refuse to leave unless I reckon the surrounding shapes, but that should pass once I continue subdividing right?
and I'd rather be out celebrating and relaxing now that there's not more school but instead I'm stuck here trying to get this done.
Replies
Its a good time to simply export your mesh out and retopo everything clean in topogun or any other retopo app. It shouldnt take too long and you'll be ready to keep on sculpting on a much cleaner mesh in no time.
Good luck!
there are no warnings and I'm not familiar with 'retopo'
The model is supposed to be a doom 3 character, would it still work?
http://www.mediafire.com/?w0goghh2w4b4jf5